Robotics
- ABot-Earth 0.5: Generative 3D Earth Model
Ming Qian, Tianjian Ouyang, Mingchao Sun, Zijian Wang, Jincheng Xiong, Jiarong Han, Yongchang Zhang, Jiawei Zhang, Xu Wang, Yu Liu, Luyang Tang, Fei Yu, Zengye Ge, Mengmeng Du, Yuan Liu, Nianfei Fan, Song Wang, Yingliang Peng, Chunxue Jia, Yang Liu, Shiying Zeng, Haozhe Shi, Junnan Lai, Hongyu Pan, Zheng Wu, Ning Guo, Mu Xu, Hang Zhang
ABot-Earth 0.5 is a generative 3D system that synthesizes city-scale outdoor environments directly in the 3D Gaussian Splatting (3DGS) representation, conditioned on ordinary satellite imagery. It trains a compression-generation model on real-world 3DGS reconstructions (built by their own ABot-3DGS pipeline) and generates tiled scenes with a sliding-window inference scheme and native multi-level-of-detail output for streaming.
- Code as Agent Harness
Xuying Ning, Katherine Tieu, Dongqi Fu, Tianxin Wei, Zihao Li, Yuanchen Bei, Jiaru Zou, Mengting Ai, Zhining Liu, Ting-Wei Li, Lingjie Chen, Yanjun Zhao, Ke Yang, Bingxuan Li, Cheng Qian, Gaotang Li, Xiao Lin, Zhichen Zeng, Ruizhong Qiu, Sirui Chen, Yifan Sun, Xiyuan Yang, Ruida Wang, Rui Pan, Chenyuan Yang, Dylan Zhang, Liri Fang, Zikun Cui, Yang Cao, Pan Chen, Dorothy Sun, Ren Chen, Mahesh Srinivasan, Nipun Mathur, Yinglong Xia, Hong Li, Hong Yan, Pan Lu, Lingming Zhang, Tong Zhang, Hanghang Tong, Jingrui He
A survey that frames code as the 'harness' for LLM agents: the executable, inspectable, and stateful layer through which agents reason, act, model their environment, and coordinate. It organizes existing work into three layers (harness interface, harness mechanisms like planning/memory/tool-use/feedback control, and multi-agent scaling) and catalogs methods across coding assistants, GUI/OS automation, embodied agents, and scientific discovery.
- Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi, Niket Agarwal, Arslan Ali, Jon Allen, Martin Antolini, Adeline Aubame, Alisson Azzolini, Junjie Bai, Maciej Bala, Yogesh Balaji, Josh Bapst, Aarti Basant, Mukesh Beladiya, Mohammad Qazim Bhat, Zaid Pervaiz Bhat, Dan Blick, Vanni Brighella, Han Cai, Tiffany Cai, Eric Cameracci, Jiaxin Cao, Yulong Cao, Mark Carlson, Carlos Casanova, Ting-Yun Chang, Yan Chang, Yu-Wei Chao, Prithvijit Chattopadhyay, Roshan Chaudhari, Chieh-Yun Chen, Junyu Chen, Ke Chen, Qizhi Chen, Wenkai Chen, Xiaotong Chen, Yu Chen, An-Chieh Cheng, Click Cheng, Xiu Chia, Jeana Choi, Chaeyeon Chung, Wenyan Cong, Yin Cui, Magdalena Dadela, Nalin Dadhich, Wenliang Dai, Joyjit Daw, Alperen Degirmenci, Rodrigo Vieira Del Monte, Robert Denomme, Sameer Dharur, Marco Di Lucca, Ke Ding, Wenhao Ding, Yifan Ding, Yuzhu Dong, Nicole Drumheller, Yilun Du, Aigul Dzhumamuratova, Aleksandr Efitorov, Hamid Eghbalzadeh, Naomi Eigbe, Imad El Hanafi, Hassan Eslami, Benedikt Falk, Jiaojiao Fan, Jim Fan, Amol Fasale, Sergiy Fefilatyev, Liang Feng, Francesco Ferroni, Sanja Fidler, Xiao Fu, Vikram Fugro, Prashant Gaikwad, TJ Galda, Katelyn Gao, Yihuai Gao, Wenhang Ge, Sreyan Ghosh, Arushi Goel, Vivek Goel, Akash Gokul, Rama Govindaraju, Jinwei Gu, Miguel Guerrero, Elfie Guo, Aryaman Gupta, Siddharth Gururani, Hugo Hadfield, Song Han, Ankur Handa, Zekun Hao, Mohammad Harrim, Ali Hassani, Nathan Hayes-Roth, Yufan He, Chris Helvig, Cyrus Hogg, Madison Huang, Michael Huang, Sophia Huang, Yufan Huang, Jacob Huffman, DeLesley Hutchins, Suneel Indupuru, Boris Ivanovic, Arihant Jain, Joel Jang, Ryan Ji, Yanan Jian, Dongfu Jiang, Jingyi Jin, Atharva Joshi, Nikhilesh Joshi, Pranjali Joshi, Andy Ju, Jaehun Jung, Weiwei Kang, Scott Kassekert, Jan Kautz, Ashna Khetan, Julia Kiczka, Slawek Kierat, Gwanghyun Kim, Kuno Kim, Sunny Kim, Kezhi Kong, Xin Kong, Zhifeng Kong, Tomasz Kornuta, Egor Krivov, Hui Kuang, Saurav Kumar, Chia-Wen Kuo, George Kurian, Wojciech Kutak, JF Lafleche, Himangshu Lahkar, Omar Laymoun, Jayjun Lee, Sanggil Lee, Gabriele Leone, Boyi Li, Freya Li, Jiajun Li, Jinfeng Li, Ling Li, Pengcheng Li, Shangru Li, Tingle Li, Xiaolong Li, Xuan Li, Zhaoshuo Li, Zhiqi Li, Hao Liang, Maosheng Liao, Chen-Hsuan Lin, Tsung-Yi Lin, Ming-Yu Liu, Sifei Liu, Zihan Liu, Hai Loc Lu, Xiangyu Lu, Alice Luo, Ruipu Luo, Wenjie Luo, Jiangran Lyu, Martin Ding Ma, Nic Ma, Qianli Ma, Dawid Majchrowski, Louis Marcoux, Miguel Martin, Qing Miao, Ashkan Mirzaei, Shreyas Misra, Kaichun Mo, Durra Mohsin, Hyejin Moon, Pawel Morkisz, Saeid Motiian, Kirill Motkov, Seungjun Nah, Yashraj Narang, Deepak Narayanan, Thabang Ngazimbi, Julian Ouyang, Shubham Pachori, David Page, Yatian Pang, Sehwi Park, Mahesh Patekar, Mostofa Patwary, Marco Pavone, Trung Pham, Wei Ping, Soha Pouya, Shrimai Prabhumoye, Varun Praveen, Delin Qu, Hesam Rabeti, Morteza Ramezanali, Marilyn Reeb, Xuanchi Ren, Kristen Rumley, Wojciech Rymer, Jun Saito, Yeongho Seol, John Shao, Piyush Shekdar, Tianwei Shen, Humphrey Shi, Min Shi, Stella Shi, Kevin Shih, Mohammad Shoeybi, Mateusz Sieniawski, Shuran Song, Alexander Sotelo, Amir Sotoodeh, Sunil Srinivasa, Vignesh Srinivasakumar, Bartosz Stefaniak, Rahul Heinrich Steiger, Shangkun Sun, Jiaxiang Tang, Shitao Tang, Yangyang Tang, Yue Tang, Tolou Tavakkoli, Kayley Ting, Krzysztof Tomala, Wei-Cheng Tseng, Jibin Varghese, Sergei Vasilev, Thomas Volk, Raju Wagwani, Roger Waleffe, Andrew Z. Wang, Boxiang Wang, Haoxiang Wang, Qiao Wang, Shihao Wang, Shijie Wang, Ting-Chun Wang, Yan Wang, Yu Wang, Rohit Watve, David Wehr, Fangyin Wei, Xinshuo Weng, Jay Zhangjie Wu, Kedi Wu, Hongchi Xia, Summer Xiao, Tianjun Xiao, Kevin Xie, Daguang Xu, Jiashu Xu, Mengyao Xu, Ruqing Xu, Xingqian Xu, Yao Xu, Dinghao Yang, Dong Yang, Hans Yang, Xiaodong Yang, Xuning Yang, Yichu Yang, Yurong You, Zhiding Yu, Hao Yuan, Simon Yuen, Xiaohui Zeng, Pengcuo Zeren, Cindy Zha, Haotian Zhang, Jenny Zhang, Jing Zhang, Liangkai Zhang, Paris Zhang, Shun Zhang, Xuanmeng Zhang, Zhizheng Zhang, Ann Zhao, Yilin Zhao, Yuliya Zhautouskaya, Charles Zhou, Fengzhe Zhou, Shilin Zhu, Yuke Zhu, Dima Zhylko, Artur Zolkowski
Cosmos 3 is a family of omnimodal models (4B, 16B, 64B params) that jointly process and generate language, image, video, audio, and action within a single Mixture-of-Transformers architecture. It uses a dual-tower design where one parameter set handles autoregressive reasoning (next-token prediction) and a separate set handles diffusion-based generation of pixels/audio/actions, with the two towers sharing a joint attention operation and both initialized from a pretrained Qwen3-VL.
- Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models
Yifu Yuan, Yaoting Huang, Xianze Yao, Yutong Li, Shuoheng Zhang, Linqi Han, Pengyi Li, Jiangeng Sun, Wenting Jia, Zhao Zhang, Yuhao Liu, Ruihao Liao, Yucheng Hu, Qiyu Wu, Yuxiao Li, Zibin Dong, Fei Ni, Yan Zheng, Shuyang Gu, Yi Ma, Hongyao Tang, Han Hu, Jianye Hao
Embodied-R1.5 is an 8B-parameter vision-language model fine-tuned to unify three robotics-relevant capabilities (spatial reasoning, task planning/correction, and pointing/trajectory generation) in one model, trained via supervised fine-tuning followed by reinforcement learning with verifiable rewards on 15B tokens of mostly auto-generated data. It also ships a Planner-Grounder-Corrector loop where a single model instance plays all three roles for long-horizon tasks, and can be extended into a robot action policy (VLA) by attaching a flow-matching action head.
- Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
Fangfu Liu, Kai He, Tianchang Shen, Tianshi Cao, Sanja Fidler, Yueqi Duan, Jun Gao, Igor Gilitschenski, Zian Wang, Xuanchi Ren
Gamma-World is a video world model that generates synchronized, action-controllable video streams for multiple agents (game players or robot arms) sharing one environment. It introduces two components: Simplex Rotary Agent Encoding, a parameter-free extension of 3D RoPE that assigns each agent a rotary phase at the vertex of a regular simplex so agents stay distinct but permutation-symmetric, and Sparse Hub Attention, where learnable hub tokens mediate cross-agent communication instead of dense all-to-all attention.
- Geometric Action Model for Robot Policy Learning
Jisang Han, Seonghu Jeon, Jaewoo Jung, René Zurbrügg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
GAM (Geometric Action Model) is a robot manipulation policy that repurposes a pretrained geometric foundation model (a transformer that infers 3D depth/geometry from images) by splitting it at an intermediate layer, using the shallow layers as an observation encoder and inserting a causal transformer that predicts future latent tokens conditioned on language, proprioception, and action history. The remaining deep layers of the same backbone then decode those predicted tokens into both future depth maps and robot action chunks in a single forward pass.
- In-Context World Modeling for Robotic Control
Siyin Wang, Junhao Shi, Senyu Fei, Zhaoyang Fu, Li Ji, Jingjing Gong, Xipeng Qiu
In-Context World Modeling (ICWM) is a training and inference method for Vision-Language-Action (VLA) robot policies that prepends a short sequence of self-generated random exploratory movements (recorded as start-image, action, end-image triplets) as context before the task query. The Transformer backbone infers the system configuration (camera viewpoint, kinematics) implicitly from this context in a single forward pass, without any parameter updates or task demonstrations at test time.
- Orca: The World is in Your Mind
Yihao Wang, Yuheng Ji, Mingyu Cao, Yanqing Shen, Runze Xiao, Huaihai Lyu, Senwei Xie, Euan Liu, Klara Tian, Tianfeng Long, Yichi Zhang, Zhengliang Cai, Ruike Chen, Jifan Zhao, Ruochuan Shi, Zihan Tang, Jing Lyu, Wenxing Tan, Ningbo Zhang, Yangtao Hu, Yuming Gao, Xiansheng Chen, Junkai Zhao, Congsheng Xu, Boan Zhu, Ziqi Wang, Yupu Feng, Qiongqiong Zhang, Yingli Zhao, Yulong Ao, Shaoxuan Xie, You Liu, Guocai Yao, Leiduo Zhang, Xiaodan Liu, Yunyan Zhang, Yance Jiao, Xinyan Yang, Jiaxing Wei, Xu Liu, Tengfei Pan, Shaokai Nie, Chunlei Men, Sen Cui, Xiaojie Jin, Hongyang Li, Jianlan Luo, Yao Mu, Yunchao Wei, Jun Yan, Hang Zhao, Xiaolong Zheng, Jiaming Li, Yonghua Lin, Tiejun Huang, Zhongyuan Wang, Pengwei Wang
Orca is an encoder-decoder model that learns a shared 'world latent space' from video and language by predicting the latent representation of adjacent frames (unconscious learning) and event-conditioned future states described by text (conscious learning), plus a standard VQA loss. After pretraining, the backbone (built on a Qwen VLM) is frozen and small task-specific decoders are trained for text, image prediction, and robot action generation to test whether the shared latent transfers.
- PhysBrain 1.0 Technical Report
Shijie Lian, Bin Yu, Xiaopeng Lin, Changti Wu, Hang Yuan, Xiaolin Hu, Zhaolong Shen, Yuzhuo Miao, Haishan Liu, Yuxuan Tian, Yukun Shi, Cong Huang, Kai Chen
PhysBrain 1.0 is a vision-language-action (VLA) pipeline that converts large-scale egocentric human video into structured physical supervision. A data engine parses clips into JSON scene records (objects, spatial dynamics, action execution, depth relations), renders those into natural-language question-answer pairs to train a base VLM, then adapts that model to robot control with a design meant to preserve general multimodal ability.
- Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments
Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye, Sicheng Xie, Yitao Liu, Junhao Chen, Zhixuan Liang, Jie Zhang, Xintong Hu, Xuhong Huang, Pei Lin, Junyang Lin, Dayiheng Liu, Shuai Bai, Jingren Zhou, Jiazhao Zhang, Haoqi Yuan, Gengze Zhou, Hang Yin, Ye Wang, Yiyang Huang, Zixing Lei, Wujian Peng, Delin Chen, Yingming Zheng, Jingyang Fan, Xianwei Zhuang, Xin Zhou, Haoyang Li, Anzhe Chen, Tong Zhang, Xuejing Liu, Yuchong Sun, Ruizhe Chen, Zhaohai Li, Chenxu Lü, Zhibo Yang, Tao Yu, Xionghui Chen
Qwen-VLA is a single vision-language-action model that puts a DiT-based flow-matching action decoder on top of the Qwen3.5-4B multimodal backbone, so one model handles robot manipulation, navigation, and trajectory prediction. It uses embodiment-aware text prompts (describing the robot platform, arm config, control frequency, and prediction horizon) instead of separate output heads per robot, and is trained in four stages: text-to-action decoder pretraining without images, multimodal continued pretraining, supervised fine-tuning, and PPO reinforcement learning.
- RLDX-1 Technical Report
Dongyoung Kim, Huiwon Jang, Myungkyu Koo, Suhyeok Jang, Taeyoung Kim, Beomjun Kim, Byungjun Yoon, Changsung Jang, Daewon Choi, Dongsu Han, Donguk Lee, Heeseung Kwon, Hojin Jeon, Jaehyun Kang, Jaekyoung Bae, Jihyuk Lee, Jimin Lee, John Won, Joonwoo Ahn, Junhyeong Park, Junyoung Sung, Kyungmin Lee, Minseong Han, Minsung Yoon, Sejune Joo, Seonil Son, Seungcheol Park, Seunggeun Cho, Seungjun Moon, Seungku Kim, Yonghoon Dong, Yongjin Cho, Youngchan Kim, Chang Hwan Kim, Dohyeon Kim, Heecheol Kim, Heewon Lee, Hensen Ahn, Hyungkyu Ryu, Hyunsoo Choi, Hyunsoo Shin, Jaeheon Jung, Jaewoo Kim, Jinwook Kim, Joochul Chang, Joonsoo Kim, Junghun Park, Jungwoo Park, Junho Cho, Junhyeok Park, Junwon Lee, Kangwook Lee, Kwanghoon Kim, Kyoungwhan Choe, Manoj Bhadu, Nayoung Oh, Sangjun Kim, Sangwoo Kim, Seunghoon Shim, Seunghyun Kim, Seungjun Lee, Seungyup Ka, Sungryol Yang, Wook Jung, Yashu Shukla, Yeonjae Lee, Yeonwoo Bae, Jinwoo Shin
RLDX-1 is a Vision-Language-Action model for robotic manipulation built on the Multi-Stream Action Transformer (MSAT), which extends the Multi-Modal Diffusion Transformer to route each input modality (vision-language cognition, proprioception, actions, and physical signals like torque and tactile) through a dedicated stream coupled by joint self-attention. It adds a motion module for temporal dynamics, an explicit memory queue for long-horizon tasks, a synthetic data pipeline using video generation with motion-consistency filtering, and inference optimizations (CUDA Graph capture plus custom fused kernels).